Campaign Turn One
| Encounter Type | Deployment Conditions |
|---|---|
| Patron Mission | Caught Off Guard |
| Mission | Shiny Bits |
|---|---|
| Secure | Really Shiny Bits |
| Enemy Type | Number | Panic | Speed | Combat | Toughness | Ai |
|---|---|---|---|---|---|---|
| Swarm Brood Pack Leader | 1 | 0 | 6 | +2 | 4 | B |
| Swarm Brood | 6 | 0 | 6 | +1 | 4 | B |
| Weapon | Range | Shots | Damage | Traits |
|---|---|---|---|---|
| Claws | N/A | 0 | +1 | Brawls initiated by Swarm are resolved at end of enemy phase. |
Notes:
Round 1: The girls are caught off guard, so no one can move in the quick phase. The swarm moves. In the slow phase, Rachel & Betty move through door 1; Denise & Claire move through door 2; Ginny & Trish move through door 3.
Round 2: Claire, Denise & Rachel move in the quick phase. The swarm moves. Betty fires her hand cannon & misses; Trish & Ginny move back toward their crew mates.
Round 3: Quick phase; Claire & Denise move into cover; Denise fires at beast & stuns it. The swarm moves & stunned beast sheds stun. Rachel & Betty fire & each stuns a beast. Trish & Ginny continue to move toward their mates.
Round 4: Quick phase; Claire & Denise back away from the open passageway & fire at the charging beasts; Denise takes down the beast facing her, but Claire misses. Rachel fires at the stunned beast in the reactor room & takes it down. In the enemy phase, the beast facing Claire charges into melee; after a struggle. Claire kills it; the rest of the swarm shakes off stun markers & advances. Slow phase; Betty backs into a corner, fires & misses; Ginny & Trish enter the hallway near Betty.
Round 5: Quick phase; Denise moves and catches the pack leader in the open; she fires & takes down the pack leader. Enemy phase: Rachel is rushed by 2 beasts; she stuns them both; a beast attacks Betty & Betty is stunned. Slow phase: Rachel fires at beast directly in front of her & kills it; Ginny & Trish fire at beast which mauled Betty but miss.
Round 6: Quick phase: Denise move & gets the really shiny bits; Rachel fires at 2nd beast which attacked her & stuns it again. Enemy phase: Beast attacks Betty again & stuns her. Slow phase: Trish fires & kills the beast; Ginny moves & fires at remaining beast, but misses.
Round 7: Quick phase; Rachel moves into position, fires & kills last beast. Slow phase; remaining crew moves toward reactor room.
Round 8: Crew secures reactor room.
Post Battle:
- Payment: mission pay 3 + danger pay 1 + really shiny bits 2 = 6 credits
- Battlefield finds: debris worth 1 credit
- Invasion: none
- Loot: brutal melee weapon
- Experience points: entire gets crew 3 & Denise gets 1 more for 1st kill
- Upgrades: Denise upgrades toughness to 4
- Campaign event: Claire heard something interesting – gain 1 rumor
- Character event: Denise made a friend – +1XP
Campaign Turn 2
| Encounter Type | Deployment Conditions |
|---|---|
| Patron Mission | Brief Engagement |
| Mission | Shiny Bits |
|---|---|
| Protect | None |
| Enemy Type | Number | Panic | Speed | Combat | Toughness | Ai |
|---|---|---|---|---|---|---|
| Assassin Lieutenant | 1 | 1 | 6 | +3 | 3 | A |
| Assassins | 5 | 1 | 6 | +2 | 3 | A |
| Weapon | Range | Shots | Damage | Traits |
|---|---|---|---|---|
| Auto Rifle* | 24 | 2 | 0 | |
| Blade | Brawl | 0 | 0 | Melee |
| Colony Rifle | 18 | 1 | 0 |
Notes:
Post Battle:
- Patron Benjarri Palakko is added to the contact list
- Payment: mission pay 3 credits + danger pay 2 credits + slay priority target 2 credits = 7 credits
- Battlefield Finds: 1 stim pack
- Loot: rattle gun; damaged shell gun; damaged hand cannon
- Injury: Betty has serious injury, will spend 3 campaign turns in sick bay
- Experience Points: Betty gets +1 as casualty; rest of crew each get +3 for surviving & winning; Denise gets +1 for inflicting 1st casualty; Trish gets +1 for surviving assassins
- Campaign Event: It’s time to go!
- Crew Event: Trish had a breakthrough & raised Reactions to 2