Tag: The Solo Wargaming Guide
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The Lady’s Quest – 1
Into Deirodia The snows were late. This far north, this time of year, there should be some signs of snow thought Urd. It was cold enough, there had been a good frost on the ground, yet the orange and gold leaves still clung to their branches. The mild weather was good in that it made…
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The Iron Queen’s War, Part 1
At dawn on the ninth of December, a day of fair weather and calm seas, four fast ships, hemiolias, were dispatched as courier ships. As the ships cleared their moorings, ten riders passed the gates of Nica. All were carrying orders for the fleets and armies of Nycenae. While Queen Celeste celebrated the launch of…
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Campaign Mobilization
It was well into the third watch as Queen Celeste gazed sleepily into her bowl of wine. Thoughts swirled as vapors, her hated enemy, the Elector of Capalan was engaged in a war with Mirholme, which meant there would be no raids or invasion from either for some time. The ancient foe of Imperial Tropilium…
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Armies and Navies
In the ancient world and to some degree parts of the world until the 19th century, there were few full-time standing armies. Settlements were expected to provide a certain number of troops when called upon to do so for a limited season of campaigning. Once the campaign was over, it was fully expected the soldiers…
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Adding Terrain to the Map
With the outline done, the next step is to fill in the terrain features of Valkae. To add terrain features to the map, I used drawing techniques from WASD20’s series on how to draw fantasy maps to draw the terrain features, and Tony Bath’s Setting Up a Wargames Campaign found in the book Tony Bath’s…
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The Outline Map
In a previous post, I mentioned I wanted to play a solo map campaign. The campaign AI is provided by “The Solo Wargaming Guide” by William Silvester. Though not strictly required, the guide draws a lot from “Tony Bath’s Ancient Wargaming” which a good part of the book is a reprint of “Setting up a…
