5150: Science Fiction

Mr. Morimoto’s Package – Part One

The Girls Start at the Fairaday Square Transit Station Pod capsules were designed for only one person. The entire pod motel concept was to provide an economic place for a person to get a few hours of sleep - fitting two into the pod made for very tight quarters, especially if one of them snored.… Continue reading Mr. Morimoto’s Package – Part One

5150: Science Fiction

Sticky Fingers Jane

I needed a thief, a pickpocket to be exact, as a NPC in playing my Delivery Encounter for 5150: New Beginnings. I needed a figure that wasn't armed to the teeth & whether you play fantasy, science fiction or historical games - suitable unarmed figures can be hard to find. Enter Sticky Fingers Jane. She… Continue reading Sticky Fingers Jane

5150: Science Fiction

A Delivery Encounter for 5150: New Beginnings

I've received an advance copy of the new edition of Two Hour Wargames' 5150: New Beginnings to evaluate and review. Do I need to say I'm excited? The book is thick with some 250 pages all in color. It updates and consolidates the "civilian" or non-military science fiction rules. While the rules can be played… Continue reading A Delivery Encounter for 5150: New Beginnings

5150: Science Fiction

Guihan and April

I've received an advanced PDF copy of the 5150: New Beginnings rule book scheduled for release at the end of the month from Two Hour Wargames. What better way to play test and review new rules than with a couple of new miniatures - Guihan and April. With this new edition of 5150: New Beginnings,… Continue reading Guihan and April

Fantasy

Heartbreaker Dark Elves

Step into the Way Back Machine (along with Mr. Peabody), and let's go back to the last decade of the previous century. There were several massed battle fantasy games available - all competing against Games Workshop's Warhammer. Heartbreaker Hobbies had a game called Leviathan. They even used some of the same sculptors who had sculpted… Continue reading Heartbreaker Dark Elves

5150: Science Fiction

Jimmy “the Smirker” John

Mr. James John, a.k.a. Jimmy the Smirker, a.k.a. Smirking Jimmy, a.k.a. Smirking John, a.k.a. "the Smirker", and numerous other handles not fit for polite society is a "fixer." A fixer is a logistics problem solver - he or she can procure, fence, hire personnel or broker a deal whether legit or not so legal. He's… Continue reading Jimmy “the Smirker” John

World War II - NUTS!

Wire Barricades

The progress of my WWII Rzhev campaign has been halted while I scramble to build terrain for the next encounter which takes place in a Russian village. A while back, I purchased a Russian church from Warlord Games which is an almost must have for any Russian village and with that purchase I also bought… Continue reading Wire Barricades

5150: Science Fiction, Colonial Era / Pulp, Miscellaneous

Stuck on Stucco

While waiting for paint to dry, literally when using a glaze technique you need to let the paint completely dry before applying the next coat (unless you want to blend colors & that's a whole other subject) - back on topic - whenever I reach a point in miniature painting or any other task when… Continue reading Stuck on Stucco

5150: Science Fiction, Miscellaneous, World War II - NUTS!

Something Concrete

It's been too long since I've posted to the blog. I've spent the last week in February and most of this month on a couple of painting commissions. I don't do commission work very often, and I think this will be the last time I'll do a 15mm commission. (I'm really not very good at… Continue reading Something Concrete

5150: Science Fiction

“Frosty” Eddie

Mr. Edward James Frost, A.K.A. "Frosty" Eddie, is a NPC (Non-Player Character) in my Star Punk Dreams campaign. He began as a chemist reverse engineering and designing generic drugs for one of the big pharmaceutical corporations, he soon left the corporate life to design his own drugs, mostly of the illicit nature. Over the years,… Continue reading “Frosty” Eddie