Category: Colonial Era / Pulp
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From the Painting Table – July 15
It has been absolute chaos at Floozy Manor the last few days. A few days ago, the overworked AC unit fried itself. The only thing worse than losing AC in July is losing AC in August. Anyway, went through several vendors who couldn’t get a technician on-site until next week, I found one that would…
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From the Painting Table – June 11
Tribal Farmers In addition to armed resistance from trained warriors, the European expeditions also encountered local farmers pressed into service by their chief. Often these men didn’t even own weapons and were issued spears by the chief or village headman for the battle at hand. Someday I hope to play games again, but for now…
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From the Painting Table – May 9
All right, I’ve managed to post 2 weeks in a roll! I’ve always enjoyed painting miniatures, but now it is more of a challenge since I’ve become legally blind in one eye. Pygmy Archers I finished a unit of 8 Pygmy Archers from Wargames Foundry’s Darkest Africa range. Greek Hoplites I also finished a second…
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Inciting Incident
Napondi River Expedition – Episode 1 Preparation Patrol Encounter with the Inciting Incident The inciting incident is an event that sets in motion the plot line or reason for a scene, story, or even a game campaign. Something has happened to cause your characters to take action. The campaign system found in most Two Hour…
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Scatter Terrain – African Totems
This week I completed a piece of terrain for the tabletop. I tend to use three sizes of terrain pieces to add character and visual appeal to my games – pieces that are 2-3 inches in width or length, 4-6 inches, and 8-12 inches. I don’t spend much on commercial terrain, usually making a large…
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That Crazy Woman is Back
Did you miss me? Well, like it or not, I’m back after a month long hiatus. Where have I been? I’ve joined a quiet revolution where I ditched Microsoft Windows and installed Linux Mint on my antiquated home computer. You see the machine is too old and feeble to run Windows 11, and even though…
