Colonial Era / Pulp

Hunting the Man-Killers

A CHAIN REACTION ENCOUNTER The drum talk interrupted the usual night sounds of the crackling campfire and nocturnal creatures.  “Mukesh,” snarled Jack Gable standing in front of his tent buttoning his shirt, “what is so important to wake the jungle at this hour?” “A village beyond the Napondi has been attacked, people ripped apart” replied… Continue reading Hunting the Man-Killers

5150: Science Fiction, Colonial Era / Pulp, Fantasy, Old West

Partisans, Bar Flies & Other Folk

Well, I finally finished the Bolshevik Partisans and a few other miniatures as well. I'm moving closer to that goal, but with only three months left, will I make it? Probably, not - but it's going to be fun to try. Bolshevik Partisans The partisans are from Copplestone Castings' Back of Beyond range. I purchased… Continue reading Partisans, Bar Flies & Other Folk

Colonial Era / Pulp

Death in the Jungle – Part 3

Welcome to Part 3 of a picture heavy battle report using the Colonial Adventures rules. The game actually plays quickly, it's when someone (like yours truly) takes a photo after every dice roll that slows the game down. This post covers turns 3 and 4 where Isawannayu's elite Lioness Guard assaults the French line. Turn… Continue reading Death in the Jungle – Part 3

Colonial Era / Pulp

Death in the Jungle – Part 2

This is the second part of a battle report covering a Colonial Adventures game. There are 132 figures in the French column and the Rebel army has 298 figures. It may seem a bit lopsided in the Rebels favor, but actually the French rifles and mountain howitzer tend to even things out. This battle report… Continue reading Death in the Jungle – Part 2

Colonial Era / Pulp

Death in the Jungle – Part 1 (a Colonial Adventures Game)

In this post, I'm turning my attention to the large battle game - Colonial Adventures. Colonial Adventures was published by Two Hour Games and now sold by Rebel Minis in both print copy and PDF. The first edition was published in 2009 and the second edition was published in 2012 with minor changes and additions… Continue reading Death in the Jungle – Part 1 (a Colonial Adventures Game)

Colonial Era / Pulp, Fantasy

Colonial Marines, Slavers, Dragon Born & a Fly Demon

I know it has been a while since I've done a post about miniatures leaving the lead pile to enter the ranks with their painted comrades. This week sees the completion of some French Colonial Marines, Arab Slavers, a Dragon Born warrior and a Fly Demon. French Colonial Marines First, let me begin by saying… Continue reading Colonial Marines, Slavers, Dragon Born & a Fly Demon

Colonial Era / Pulp

Armies of the 19th Century: Africa, Vol. 2 Central Africa – a Review

We certainly live in strange times. When Armies of the 19th Century: Africa, Vol. 2 Central Africa by Chris (C.J.) Peers was first released in 2011, you could purchase the hardback for around $25. I was late to the party and when I purchased my copy in 2013, it cost $40. Just 7 short years… Continue reading Armies of the 19th Century: Africa, Vol. 2 Central Africa – a Review

Colonial Era / Pulp

Fortunes Won & Lost Patrol Encounter

Today, I continue my Colonial gaming by playing the Patrol Encounter from Fortunes Won and Lost. Fortunes Won and Lost is a set of Colonial Era rules using small units by Two Hour Wargames (now Two Hour Games) and sold by Rebel Minis. Major Maxwell Wembley In this game, my character, Lt. Caroline Matthews, accompanies… Continue reading Fortunes Won & Lost Patrol Encounter

Colonial Era / Pulp

Mission St. Mary Confrontation Encounter

In the Confrontation encounter, the forces are lined up from highest Rep to lowest across from one another. The slavers are using their hostages as shields preventing Lt. Matthews from using volley fire out of fear of hitting the hostages. It was a balmy hot morning, 1 January 1900, when the sloop H.M.S. New Hope… Continue reading Mission St. Mary Confrontation Encounter

Colonial Era / Pulp

Colonial Era Gaming with Two Hour Games

With all of the faults of Colonial Expansion and Imperialism, the period is full of wonderful tales, both true and fictional. Whether you want to game the exploits of Tarzan, search for King Solomon's mines, or stand with Chard and Bromhead at Rorke's Drift, there's a set of rules for you from Two Hour Games… Continue reading Colonial Era Gaming with Two Hour Games